So Long, Sanity.
March 2004

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3-31-04, 10:06 PM

Don't you see it, that's all I've gotta do. Just sit on my ass.

Music: David Gray - Please Forgive Me

Alright, so I opened a new section where you'll find the Seinfeld script. Enjoy.

Anyway, yes. Suggestions for thirty minute programs to write for, please.

-K.

peanut butter, eggs and dice.

3-31-04, 5:48 AM

I'm drowning here, and you're describing the water!

Music: Ben Folds - In Between Days

Just wanted to pop on here really quick to say that on Monday I had my Scriptwriting class and my Seinfeld script seemed to go over okay, despite what I think of it (To give you a hint, I titled it "The Worst Show Ever"). I'll post it here when I wake up. Anyway, our instructor asked to hear what we had in mind for our next television script and since he and no one else in my class is familiar with Clerks: The Animated Series and it must be a thirty minute program I'm going to need suggestions again, and fast, since I need to let him know what I'm doing by the end of the week (Family Guy, Futurama, and The Simpsons have been taken).

Pandora Tomorrow remains fresh and addictive and it encompasses most of my time. I am running out of formidable opponents. Now I need to get some sleep.

-K.

booze is good food

 

3-28-04, 3:22 PM

It takes a big man to admit when he's wrong. I am not a big man.

Music: Charles Mingus - Moanin'

Lacey, you may ignore this post as well.

Okay, so, Pandora Tomorrow.
I've spent many hours with it the couple days and it's truly amazing. Taking on either the role of spy or mercenary, the task is equally difficult for both sides. The spy has so many different ways to evade, hide, incapacitate, trick, delay or eliminate their opposition, but it has to be done with a certain kind of patience and precision in which one mistake could spell your death.
The mercenary has to remain on his toes at all times, because the spies can literally come into most areas from all directions. Detecting a spy is just as difficult as laying effective traps, which is very important, because the mercs have a very large area to cover and defend.
Finally, an action game where playing smart and using your wits is vital. The spy has all the tools and abilities to neutralize whatever defenses the mercs set up, it's just a matter of using them appropriately and choosing the right time to move. The Spy Bullet is a favorite gadget of mine, it's a projectile fired from your gun that does no damage, but if it hits a merc he will appear on your radar so you can track him, and he isn't aware that he's been tagged. This also allows you to listen into the other team's conversations if they have mics, but I have yet to run into such an opportunity. The mercs can also lay similar Spy Traps, which are small devices attached to walls that emit an infrared beam that, if tripped, put the spy onto the merc's radar. The mercs also get Wall Mines that come in both proximity and infrared laser flavors, and there's nothing more satisfying than getting a kill from the other side of the map with one.
Things can get particularly tense that you may open fire on your teammate just because he's something that moves. More often than not, playing as a merc, I'm on the receiving end of the gunfire. Out of the past couple days I have only fired at my teammate once, with a single bullet, which missed.
As a spy, though, I shine. I like to sneak around in most games enough as it is and I don't mean to boast, but I'm a diamond, I'm in my fucking element. Perhaps all this rambling would be best summed up in an experience:
We were playing the Mount Hospital level, which is a, you guessed it, hospital that is under construction. The goal of the game is to decontaminate at least three containers of a mystery substance called "ND133," which are located in stationary positions all around the map. My partner and I had already taken care of two, I was facing another, hiding in a dark space in a very well-lit room. The only exits are on one side of the room and both have infrared sensors on them (Which I disabled earlier with a chaff grenade, but they come back online after a while). There's a merc hovering around the room, and since the decontamination process takes quite a while there's no chance I could take it without getting a severe case of lead poisoning. I ask my partner to come down and distract him, but a few minutes later he gets killed, using his final life. I wait, hoping the merc would leave. He doesn't, in fact he starts shooting flares into the room and setting up Wall Mines, placing one right next to the ND133 I need to get to. Fortunately he doesn't shoot any flares into the one area of the room I was hiding at. With time rolling down I know I'd better make my move soon, when the merc steps in front of the ND133 to check his mine, that's when I pull out my gun and shoot him. The spies bullets only stun the merc with an electrical charge for a few seconds, so while he's busy having several thousand volts charged through him and I shift my aim over to the mine to disarm it. I hadn't planned on it working out that way, but I shot the mine to "disarm" it and the resulting explosion sent my nearby opponent hurtling into the air and slamming into a wall, killing him with his own trap. Now that was fun.

-K.

the ubiquitous Mr. Lando

 

3-26-04, 12:15 PM

He isn't gonna shoot me, then he hadn't oughta point a gun at me. It's insincere.

Music: Ben Folds - The Ascent of Stan

I just wanted to pop on quickly to say that Splinter Cell: Pandora Tomorrow may be one of the most engaging, tense, and addictive multiplayer games ever made. I played it for almost six hours last night. I actually bought it, as in paid money for it, so that should say something about its quality. I'll elaborate further on it later, so this isn't a "real" update.

There's a multiplayer demo out if you want to try it, but it's pretty buggy. We have to play this at the next LAN, three mercs on one spy, it'll be glorious.

-K.

out of the shadows

 

3-19-04, 9:39 AM

Ranger Brad, I'm a scientist, I don't believe in anything.

Music: Fatboy Slim - Weapon of Choice

I'm not going to say much in this update, I'm working on a couple of reviews for my film appreciation class, I just want to acknowledge that I haven't made one in a while for which I apologize. I've actually been pretty busy lately, in so far as actually getting back to seeing movies and playing new games, not as in doing my homework, despite what I may have just said above. Anyway, I'm going to see one or two more movies tonight (The Triplets of Bellville and Eternal Sunshine of the Spotless Mind) to go alongside the other three I've seen recently that I want to post my impressions of (Club Dread, Spartan, and The Lost Skeleton of Cadavra). The single-player demo of Splinter Cell: Pandora Tomorrow is also out there with the multi-player demo to follow soon, so I want to talk about that, as well.

P.S. I hope you realize that by posting what I'm listening to that means that you have to go find and download those songs. It's required, and those who do not are punished by death. Sorry, it's not my rule, I just enforce it.

UPDATE: Actually, I'm going to need help from some of you. My instructor wants us to have at least half of our scripts done by Monday. I'm doing Seinfeld and I already have things worked out with Kramer (One of the storylines we had to include was Kramer getting engaged, so I worked it into Kramer sending off for a mail-order bride and accidentally getting a mail-order husband instead), Elaine (Things happen with Kramer's mail-order husband), and George (Stuck in an elevator with a woman, tries to make at a pass at her, nothing works, get neurotic, later finds out she's deaf), but I have no clue what to do with Jerry. Suggestions, now!

-K.

science!

 

03-05-04, 6:08 PM

Hokey religions and ancient weapons are no match for a good blaster at your side, kid.

Music: Pearl Jam - Breakerfall

So, this post is going to be entirely dedicated to video games. That means you can probably just skip this one, Lacey.

Hot on the heels of their cancellation of Full Throttle 2, LucasArts has decided to also cancel Sam & Max 2 simply because they are the most spineless company in the game industry today. As stated in an e-mail from creator Steve Purcell, the game wasn't cancelled because of slow development or other problems therein, it was cancelled because someone high up decided adventure games aren't worth making. What games are worth making then? Let's take a look at some made in the last four years (Developed by LucasArts, not just published):

Star Wars: Bounty Hunter: Shit.
Star Wars: Galactic Battlegrounds: Terrible.
Star Wars: Jedi Starfighter: Pushing the boundaries of mediocrity.
Star Wars: Obi-Wan: Games are supposed to be fun, right?
Star Wars: Episode I: Battle for Naboo: Complete shit.
Star Wars: Force Commander: Dreadful.
Star Wars: Starfighter: Can I play Wing Commander instead?
Star Wars: Super Bombad Racing: It's like Mario Kart only without the fun.
Star Wars: Episode I: Jedi Power Battles: Can I use Force Choke on myself?
Star Wars: Episode I: Racer: When you get down to it, the racing was the most important part of the series, right?

Jesus, and I used to think Electronic Arts was the king of milking a franchise for everything it was worth. I miss the old LucasArts, the one that actually tried to make a decent game, not like now where if they make a game it's only incidental that it's above average. The only thing we can do now as gamers is sign this petition and send an e-mail to pr@lucasarts.com.

In the meantime, fuck LucasArts.


Anyway, I've also got my hands on the new 007 game Everything or Nothing and I'm surprised that it's actually very good. Probably the best James Bond game since Goldeneye which really set the standard. The new third-person perspective made me a little wary, since the console version of Tomorrow Never Dies wasn't exactly stellar. There's a mix of driving sequences in the game that are moderately fun, but the action sequences are where it's at. It plays like a cross between Syphon Filter with the whole lock-on system and kill.switch with its use of cover in a firefight. The "Bond Sense" is a neat addition, which makes everything go in super slow-motion, allowing you to survey your surroundings and highlight important things like enemies, ledges you can rappel up to, and things that you can make go boom. It's got some very impressive production values, like getting the actual cast to reprise their roles for the game which hasn't happened in a previous Bond game. Pierce Brosnan is Bond, Judi Dench is M, even John Cleese tags along to play Q. Add in other star power like Willem Dafoe as the villain Nikolai Diavolo (Turns out he's the protégé of Max Zorin from A View to a Kill) and Shannon Elizabeth as the new Bond girl. Heidi Klum is in it as well, doing a very good job of showing everyone why she's not an actress.
The co-op multiplayer is fantastic, but I want one of you to get a PS2, the online adapter, and a copy of Everything or Nothing so we can play co-op online. Playing with people I don't know tends to lead to me getting shot by my partner, making for very short, frustrating games. I could use my USB headset to communicate with my partner, but voice chat online usually means hearing someone shout "I like beef jerky."


Speaking of multiplayer, have you seen these two videos showing off the online play in Splinter Cell: Pandora Tomorrow? I can't wait for the PC version to come out. Even though it only supports two-on-two matches, it could make for an interesting LAN game.

Lastly, find and play Silent Storm if you haven't yet. That is all.

-K.

and look out on the corner of 14th and L because I just dropped my bagel



03-04-04, 8:52 AM

A minute ago this was the safest job in the world. Now it's turning into a bad day in Bosnia.

Music: Guster - Amsterdam

Getting to know your cynic:

-I hate basketball.

-I don't hate, but dislike, soccer.

-I think the hockey fan in me died in a terrible Skee-Ball accident several years ago.

-Michael Bay and Kevin Costner should be arrested for crimes against truth and beauty.

-Cereal can be substituted for any meal.

-Seeing and enjoying the manipulative drivel-fest that is Radio (aka Forrest Gump 2: Bubba Strikes Back) makes you a bad person.

-Ditto for I Am Sam.

-Billy Crystal and Robin Williams are not, never were, and never will be funny.

-The same goes for the entire cast of MadTV.

-I used to comb my hair like Richie Cunningham from Happy Days, wear big glasses, and was way too into Doctor Who.

-I have a song by Billy Idol in my MP3 directory for which I am ashamed.

-I am the only person who has no idea who the hell Dead Can Dance are.

-As well as Poison The Well.

-I once did voice acting as Solid Snake for a Metal Gear mod for Duke Nukem 3D that went nowhere.

-I was originally supposed to voice acting as Barney for the Half-Life single-player mod Redemption. After receiving the script I waited for weeks without doing anything. By the time I got around to it they picked up someone else. The mod was later put on the stand-alone Counter-Strike pack and I missed out on making three cents per copy sold.

-I once spent an entire weekend writing a design document for a survival horror Half-Life mod that never got anywhere.

-I honestly haven't done any work with the interactive fiction stuff for weeks.

-I hated The Big Lebowski.

-After another viewing I have come to realize Darren Aronofsky's Pi is overrated.

-This whole stream-of-consciousness thing is going to end now because I really need to sleep.

-K.

no amount of fresh waffles and maple syrup could deter him from his true destiny

 

 

 

 

 

Wanna see my batteries?