So Long, Sanity.
January 2005

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1-29-05, 11:32 PM

Let me do the talking, angel. I don't know yet what I'm going to tell them. It'll be pretty close to the truth.

Music: Matt Dusk - Two Shots of Happy, One Shot of Sad

For some reason my father believes I'm a muscle car enthusiast. I have no clue where he got this idea, since I have never expressed an interest nor spoken to him on the subject, though that does not stop him from calling from work to tell me about an auction or sale or show he's learned about. I once told him I really wanted a DeLorean, but that's about it.
I really need to get a job, because at some point the arguments we have will escalate into deep resentment of each other, and he's going to notice that I only leave the house two days out of the week. The data entry job fell through, since they recently laid a bunch of people off and aren't looking to hire anybody for quite some time. I have put applications in at various businesses across town, but for reasons unknown I am perpetually unhireable. This free time allows me to do quite a number of useless things, like make my own lemonade, which I've been doing all week. It's delicious.

This also gives me a lot of time to play the video games I may have missed during last semester. Ever since I put that damn hard drive into my PS2 I've had a hard time picking with one game and sticking with it, and they're mostly action games. I've had to come back to my PC and play Jagged Alliance 2 to get the tactical side of my brain working again, to balance my gaming humors. One of the games I've been playing on and off for the past couple weeks has been Mercenaries: Playground of Destruction and if you've been seeing the commercials for it, it lives up to what it promises: The ability to blow stuff up. A lot of stuff. The game puts you in the boots of a mercenary sent out to take care of a little business after a violent coup takes place in North Korea. Taking a cue from a different recent conflict, there's a group of 52 different targets that need to be taken down, all labeled with their own corresponding playing card. Your ultimate goal is take down the leader of coup, President Song, but along the way you'll take up missions from the different factions that have made a presence in the area: The Allies, the Chinese, the South Koreans, and the Russian mafia. You'll get paid for carrying out contracts for them, but the real fun comes in when you play the different factions off of each other, making it into an even more bloody mess. As it would be expected, money plays a fairly large factor in the game, as you collect bounties on the different Deck of 52 members, as well as completing contracts and other sorts of side-missions and mini-games across the country. The money, in turn, finances your weapon supplies, air strikes, vehicles, artillery barrages, and other sorts of fun things that make people dead. At first glance, the game is simply a militaristic Grand Theft Auto clone, but when you dig a little deeper, you'll find a very fun and unique action experience. Depending on which character you choose and how you decide to play, you can go guns blazing into the middle of an enemy camp, bombard it air strikes, disguise yourself in an enemy vehicle, or try to play the stealthy route, adding an element of strategy that's missing in most action titles. It's not game of the year material, but it's very good, and a perfect example of why blowing things up will never stop being fun.

Metal Gear Solid 3: Snake Eater
, on the other hand, is far less straight-forward, and has only indicated that Hideo Kojima is even further out of his tiny fucking mind. I'm all for surreal characters, but I don't think a guy who can control hornets and shoot "bullet bees" belongs in a tale of Cold War espionage. You'd expect improvement in even the most basic things in a sequel, but I guess in adding the Close-Quarters Battle system they completely forgot about the camera system that was broken even in MGS2. Taking the series out of the cramped corridors and into the jungle should have called for an obvious improvement here, especially since they have stripped you of the radar, because it's not fun to have to switch to first-person mode every ten seconds because you want to make sure there isn't a soldier around. He stated in a recent interview that an over-the-shoulder camera would've been a better idea, and that's easily the best idea he's had in the last decade, so it's appropriate it should be absent from the game. I continue to play it because I want to know where the story is going, and the core stealth gameplay still hasn't been screwed up entirely to where it's unplayable, but sometimes it's just too ridiculous to stomach. There's a boss fight where you do battle with a geriatric in a wheelchair who can choose when to live and is capable of photosynthesis.
I'm going to repeat that, because I think it's a sentence that bears repeating: I had to fight a geriatric in a wheelchair who can choose when to live and is capable of photosynthesis.
There's a mini-game where you have to capture the monkeys from Ape Escape. The character who you call on the radio to save your game can't stop talking about why Japan is great, despite having never been there. And in the beginning, Snake refers to his commander as Major Tom. Camouflage plays a big part of the game, and there are different sets of camo and face paint you collect through out the game, and I recently found the female Kabuki dancer face paint. For some reason I don't think I'm going to find it very useful.
I can only hope Hideo means it this time that this is the last game in the series he's going to have a major part of.

I plan on trying to put together a 2004 Game of the Year list at some point, but I feel like I keep forgetting some deserving games.

-K.

like a hammer to my head
 

1-27-05, 2:46 PM

Do I laugh now, or wait 'til it gets funny?

Music:  Amon Tobin - Ruthless

Alright, got a heads-up from the guy that there won't be any PC software available at this warehouse sale, and that I'd be better off trying next month. As far as what stuff will be there, he tells me "basically anything from Circuit City." So this does include console titles as well, but it's not as cheap as the PC stuff. Monitors, video cards and other hardware should be there next time, as well, but I'm also fuzzy on what those prices will be.

So, yeah, I'm not going this Saturday.

Got into an argument with my father the other day, but rather than repeat the whole thing I'll just give you one quote from him and that should be all you need: "Fags want to have the same rights as normal people and that's bullshit. That's just my opinion, but it happens to be the majority."

-K.

i won't touch it
 

1-24-05, 4:33 PM

Relax Harry, I've got an angle.

Music: E.S. Posthumus - Ebla

and then she said, "I know, but watch out where you sit down!" Oh man, that was gold, I about knocked over the table right there.

So, anyway, I was told that reading my site was like jumping into the middle of a book, which is a criticism I don't quite understand being that this is fairly journal-esque and doesn't really have an on-going narrative populated with characters. It's a website, I don't think I'm confusing anybody here. But then I thought I should live up to that comment, so I think from now on I'm going to start writing just the middle of my updates, I think it'll be an interesting

 

-K.

wuh

 

1-22-05, 5:21 PM

Who told you your incompetent little fingers had the requisite skills to edit me?

Music: Weezer - Dope Nose

So, how would you like to get all those goods for a dollar a pop? Well, if my information's correct and you're willing to join me on a road trip to a warehouse sale in Chicago next weekend, let me know.

The doors open at 8AM, Saturday the 29th and I've been advised I should show up at least two hours ahead of time to get in line since all the good stuff is gone by noon. So that means I'd be leaving St. Louis around one or two in the morning. We're not talking just games, hardware is available as well, including refurbished 19" CRT monitors for $30. I'm going, and I know there's a good chance a big chunk of what I get is heading for eBay...

-K.

nerd cartel

 

1-21-05, 7:13 PM

Let 'em riot. We're Sonic-fuckin'-Death Monkey.

Music: Ennio Morricone - The Ecstasy of Gold

Just wanted to pop on here really quick before I shuffle off to bed and point all of you in the direction of this demo. This game, Darwinia, is quite a unique combination of real-time strategy and action, and only takes a little time to pick up. It's an indie game, so it's a little rough around the edges, and lacks a thorough tutorial, but if you stick with it, and you should, it only takes a couple minutes to learn and becomes very addictive. It's small (10MB) and doesn't require a lot of power to run, so you don't have an excuse not to play it. (And if you don't have a FileShack account just go ahead and register, it's free and they don't send you any third party e-mails)
The guys behind this made the also incredible addictive and simple "hacking sim" Uplink, though after a few hours it did start to lose it's flavor. Both of these are very much worth your attention.

-K.

break the furnace
 

1-19-05, 1:58 AM

Cops and women don't mix. It's like eating a spoonful of Drano, sure it'll clean you out, but it'll leave you hollow inside.

Music: Iggy Pop - Neighborhood Threat

I was told I needed to post today or face the risk of ocular damage. Can't have that.

I haven't been up to a hell of a whole lot these last couple weeks, some of you were actually there for most of that period so you can attest to the veracity of that statement. I'm not prepared to call Holiday Holocaust 2K4 a failure, though I don't think we can call it much of a success, either. Looking back, I found the point where most of us started to break down and get irritable (Or maybe it was just me) while playing Weekend Warriors to be rather funny. It's not like when video games drag on for much too long and I can fall asleep in my chair without retribution, whenever I come around it's still my turn and nothing has changed, which has actually happened more than a few times.

My sleeping pattern and video games are the few things I have to report, really. I've gone back to being nocturnal, sleeping today right after I got home from class from noon to 10PM. My Writing Screenplays for Film class is all I'm going to have until late March, so I don't see this trend changing any time soon. The instructor has the voice of Phillip Seymour Hoffman combined with the looks of a man who likes to lure small children into his van with the promise of delicious candy, and the quirks and mannerisms of Nicolas Cage's character from Adaptation, though I'll try not to hold that against him. I do get the impression he hates movies, which is strange. The class seems interesting enough, hopefully during the course of it nobody will figure out I don't know what the hell I'm doing.

As far as games go, I've been splitting my time between Metal Gear Solid 3, Mercenaries, Second Sight, Tiger Woods PGA Tour 2005, and the very Japanese Gunslinger Girl. I'll try to elaborate on these titles at a later date.

My family continues to be a source amusement and frustration. Some of you were there when Blake kept talking and rambling on about music and performers I've never heard of and their histories and strange tales I couldn't care less about. This type of thing happens almost daily. Maybe I've got a diplomatic nature not to stir up hostility, meaning I've just got to sit there and pretend interested. Though, even if I don't feign interest he keeps on talking, but if at any point I directly tell him this it tends to just make him scream and get angry. He came into my room the other night and all I had to do was take one look at him to tell that he was, naturally, baked. He rambled on from topics like the relationship between the two people from The White Stripes, to guest hosts of MTV's 120 Minutes, to "cracking the case" behind Tom Cruise's homosexuality and failed marriage with Nicole Kidman. None of these topics had any particular segues or gaps to define he was switching to a different subject, he just kept fucking talking to the point where it just sort of became a background noise that you don't particularly notice unless you really focus your attention on it. I think my major mistake in allowing this to continue was saying things like "Hmm," "Uh-huh," "That's great," and a number of other noises that I deliberately tried to make it sound like I didn't care, though that didn't seem to get through. I knew I was in big trouble when he sat down on my bed and just kept fucking going, and nothing was stopping him, not even the negative energy I was hoping to generate by turning away to face the monitor and rub my eyes while mouthing the words "Jesus Christ, get to the fucking point," or "I really just want you to shut up and leave."
My father also called earlier in the evening, around 11PM, and I was the only one awake. My mom had already gone to sleep, and he had meant to speak to her, but instead relayed his message to me. He told me he was talking to my mother earlier and got the "Jimmy Buffet philosophy wrong" and that he meant to illustrate his point by saying "Jimmy once said "I want to live life like I'm alive, not like I'm dead" or some such silly shit, and then explained the message to me in detail, and telling me how profound it was. Yes, whenever you sit back and reflect on the great thinkers of the human race, please take a second to consider the misunderstood man who once proclaimed that, indeed, you could have a cheeseburger in paradise and felt so strongly enough about that message he deemed it important enough to shape a complete lifestyle around it.

I'd love to stay and chat, but I'm going to take a shower and try to get the shame off.

-K.

this time it's personal

 

 

 

 

 

 

Wanna see my batteries?